Night 4

Night 4 in OWaT immediately skyrockets in difficulty, as all characters are now active, and the ones that were active before are much more difficult to monitor and keep track of.

Phone Call
"Uh, hello, hello? Uh, hey! Already on the fourth night; you're doing great! Now listen, my schedule is busy today and I gotta talk to the policemen here. To be honest with you, it'd be kind of a crime if I were to just keep you in a state of mystery and suspense on the whole investigation, hehe.

''On that case, they're here to look at the different rooms. I mean, this place was once an abandoned clinic at some point, and there are a LOT of places there we had to...seal off...so the children had some space. Luckily we spared quite a bit of them and remodeled them enough so we could make these into classrooms, hehe.''

''So, uh, yeah. Hey, there's nothing to worry about, the place will be fine. I'll tell you though, some of those children may be a bit more awake these nights. With those police around, it's pretty hard to get the children some class time...*clears throat*...uh...yeah.''

''Hey, if you haven't heard, there's a new kid there that's susceptible to anxiety attacks, so she likes to go to the bathroom to cool down...a lot. When you hear one loud bang on the door near the Computers, just unlock it on the button near the handle, and unlock it when she needs to come in again.''

''Anyways, uh, I gotta go. Again, keep the projector on Alex and Marissa, watch the corners, and shut the door when Dominic becomes a problem. Uh, I'll talk to you tomorrow. Goodnight."''

-Phone Man, Night 4 Strategy In this night, the player must be more vigilant and tactical in his monitoring options. To cope with the more active children, he/she must also figure out more of the new players that are introduced. The new lock mechanic can also be a nuisance to keep track of, especially with the other children given an activity boost. It is important to prioritize tasks, as this will make movement smoother, management easier and prevent rushing.

Rhythm
This is simply a recommended rhythm to follow. Conform to your own necessities and strategies to adapt. Unlock the door for Brascianni as soon as possible; time is of the essence, and unlocking at the wrong times can quickly lead to an easy death.
 * 1) Check Northern Corners.
 * 2) Flash Alex and Marissa.
 * 3) Check Southern Corners.
 * 4) Keep an eye on Alison.
 * 5) Repeat.