Teiya

  "Hey look, we don't get much money here, so the insulation may be low quality. Must explain why she likes the heat, especially with the winter weather outside."

                                                                            -Phone Man explaining Teiya's behavior in Night 1

Overview
Teiya is a child in OWaT and is a very important character to moderate. Her later stages have consequences, and make Alison, Ms. Pyrebach and Marissa threat, as well as obstructing the view of of the Main Table.

Appearance
Teiya first appears from the Furnace Room, which is the door directly next to the Supply Room. Much like Maria, her hair and body are very obscured with shadow, even if the light is shining on her. A dead, withered rose can be slightly seen from the top of her head. Her eyes are blank white and do glow independently in the dark.

Teiya's Jumpscare
If the player keeps the Projector too hot for too long, and Teiya has already reached her final stage, she will be set to attack the next time the player stands up, regardless of what direction he's facing. If he or she stands up, they will forcibly move their head at the Main Table view, where Teiya will proceed to attack you.

Teiya will lunge forward at the player in her jumpscare, but at a noticably shorter distance, as she will already have taken up most of the view in the Main Table view.

Statistics

 * Speed - 0% (64D-70D), 20% (70D-80D), 40% (80D-90D), 60% (90D-100D)
 * Paths - Furnace Room > Main Table > Main TableB > Main TableC > Main TableD > Main Table E > Office
 * Attracted to - High Projector heat
 * Defense - Clicker, Low Projector heat

Defense
Teiya can be easiy defended from, even in the later nights where she is more sensitive and monitoring is INCREDIBLY essential for survival. You can simply use the Projector at very quick flashes. This is actually long enough to stun or even push back Alex and Marissa, but also short enough so temperature can't develop. Flashing the Projector on and off very quickly does count as power consumption, and you can use the Extra Mile strategy for Maria, explained here.

Be careful though, as continuously quickly spamming the Projector on and off can end up disabling it temporarily for 10-20 in-game minutes, which could cost you the night.