Maria

"Yeah, she's a big eco-nut, so the power can't be on or off for too long. She gets nit-picky about that kinda stuff, I tell ya *chuckle*."

                                                                                             -Phone Man describing Maria in Night 2 

Overview
Maria is a child in OWaT that appears later in Night 2. Her movement and movement speed are determined by the amount of usage of the projector.

Appearance
Maria looks to be a girl with long, pointed claws and two cat ears. Her body is heavily obscured in black, and even when the Projector is luminated in her direction, she will be shrouded in black. Her eyes are similar to those of Alex: all black except for two white pinpricks in the center.

Jumpscare
If Maria manages to reach your office after crossing one of the two paths (high/low energy consumption), she will have seemingly disappeared, as she is not visible anywhere in the room views or corners. Ranging from a time between 2-10 seconds, she will pop up into the screen from under the player's view. She will appear from below regardless of the view being used by the player at that given moment.

Statistics

 * Speed - +20% per stage, caps at 60%, and decreases when she backtracks. She will only move forward if the player CONTINUALLY keeps over/underusing the Projector.
 * Path
 * ​High Energy Consumption Path - Table 4 > Main Table > Office
 * ​Low Energy Consumption Path - Table 4 > Table 2 > Table 6 (behind pole) > Main Desk > Office
 * ​Attracted to - Imabalanced (Low/High) Projector power consumption
 * Defense - Balanced Projector power consumption

Defense
Maria can be very difficult to incorporate in strategies as power balancing can prove to be a challenge, as it usually interferes with strategies that require quick monitoring and little power consumption (power conservation can be the cause of low power use.

Extra Mile Strategy
A common strategy for detering Maria is to use the Extra Mile strategy, which draws her out with high power consumption. To do this, lure Maria into the deep stage of her High Energy Consumption Path. This way, Maria has to backtrack ALL the way back to Table 2, where she engages in her Low Energy Consumption Path. This is a good way to not have to worry about Maria for a while, allowing you to focus on the other children, and can be repeated again and again, using only about 5% if done correctly.